March 6, 2014
With our Intel “Pioneer Award” winning software “Parroteer” we’ve created a game with Parrot AR.Drones 2.0. The idea is to control the drones with gestures using a native interface device. The goal is to crash the opponents drone without falling off from the sky.
In “Part I” of our video we’re using the Creative Gesture Camera (known as Senz3D) and the Intel Perceptual Computing SDK (known as Real Sense or RealSense).
January 29, 2014
These are our first two videos showing us controlling the Parrot AR.Drone 2.0 with the Microsoft Kinect v2. We’ve implemented the software using our own facts system and the gesture control library $1. Have a look at the precise movements (and the fun we had controlling it). The two control algorithms shown here (human joystick and hand reference control) show you how versatile the new version of the Kinect really is.
Please notice: This is the development unit of the Kinect v2. It is not yet available, but will be released some time this year.
December 29, 2013
Finally, the Kinect developer preview arrived. We’re so excited and eager to try it out. Next stop will be to fly the drone using the Kinect. So stay tuned.
I have also finished working on a better Reveal.js leap motion plugin. The new version is much more precise and user-friendly than the original one. I will publish the plugin within the next few weeks.
December 7, 2013
We will also show this game at the JavaLand conference in March 2014 – where we have been invited to do a talk.
November 8, 2013
Thomas and Martin were qualified for the Microsoft developement program to receive a developement unit of the new KINECT 2.
You know what we want to implement with it? Yes! You’re right!
With this new native interface device we want to implement some metaphors which were completely different from the Leaps Motion One and Intels perceptual computing gesture cam metaphors. At the end of november 2013 we will receive our developement unit. Then we want to start coding immediately.
Intel just published another video interview taken at the Intel Developer Forum (IDF 2013) in september 2013.
October 25, 2013
For some time now, the Parroteer drone control source code has been Open Source using the GPL v3 license. The code is also available on GitHub. Since the application is becoming more and more stable, we thought that it would be a good idea to write about it now.
The application contains of 2 products:
To get started, you’ll need:
- The Oracle JDK or OpenJDK
- Apache Maven
- A LeapMotion controller with latest drivers installed
- Alternatively, a Senz3D camera and the Intel Perceptual Computing SDK
Have fun using it.
October 25, 2013
Yesterday, we were invited to show the Parroteer gesture based drone control library at the Munich Startup Demo Night. We had a lot of fun and met lots of great people sharing our passion for great products and native user interfaces.