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form whre can i download the whole program and how to put together for flying a quadroter with multiwii FCS…..can u pliz give me a detail link for this purpose…..my email id dwanelbarman@gmail.com
You can customize the library to use another type of drone and different commands, of course. But you will have to do some work to implement the protocol.
will this UI works on a quadroter made form CRIUS MultiWii SE v2.0 with FTDI and USB cable flight control….pliz help me….its my engg project and i have to need it done…my email id is dwanelbarman@gmail.com
Hey everyone! I’ve looked around and finally found something worth sharing.
I’ve found a very simple C++ application which works with both the AR.Drone 1.0 & 2.0. Simply download this file and follow the readme.txt. https://github.com/puku0x/cvdrone
First of all, thanks a lot. Sorry for the late answer, but I’ve been so busy I couldn’t even empty my mail bin.
I haven’t worked with many libraries for processing video streams so far. The problem with the drone is that it just doesn’t use any standard algorithm for image processing. That makes it especially hard to use it with any existing library.
Thomas, thank you. For the past month I’ve been working with this software for my years research at my University, and it’s a real pleasure.
I’ve been using “ffplay.exe http://192.168.1.1:5555” to view the video stream from the AR Drone 2.0, but it’s too laggy for processing (does great for piloting).
I’m working on processing the video feed from the Drone for image/color/shape recognition. If you know of any .NET libraries which would aid me in parsing the video stream; I would love to hear what you have to say.
I’m afraid that the drone version 2 uses a different codec. Help is appreciated, but I don’t think that I’ll have the time to rewrite the imaging algorithm.
Thanks a lot … The main window is already done, but the config windows are not yet ready. Maybe I’ll release a preview first where only the main window is refactored.
[…] Had an urge to bust out the Drone today. Found some software that let’s you control the drone from you PC. https://parrotsonjava.com/2012/02/10/have-a-look-at-the-new-ui/ […]
Thanks for your reply. I’ll think about the bright theme.
The drone settings are currently taken as is. They are not modified. If you want to change them, you can issue a ConfigurationCommand. This will change the configuration. Nevertheless, the application is currently not prepared for multiconfiguration commands.
Multiconfiguration could be the problem with your 12° problem. Have a look at the developer manual.
Hi;)
I like the new UI, maybee not easilly readable easilly in sunlight for those using their laptop on the field.. Maybe you should think of a bright theme.
Will there be access to drone settings?
With 1.2 version, even if I set max angle to 30°, using AR Control.Net these angle were like 12°..
I can’t find in the source were does these settings are..
This limitation is imposed by the drone. There is a switch in the drone configuration to turn it off, but I haven’t integrated this switch into my library, by now. If you want to turn it off, you could do it by using the iPhone/iPad software. I think that this is a global switch, so the flight height won’t be limited afterwards, anymore.
FireP4j is a library for the JVM which allows to log to the FireBug console. Doing so, you can see the log output within the browser. You don't have to mess up your HTML code anymore.
I’m not actively developing anything else but the Parrot drone, but there are good references on the web for that.
You can check out my full source code at https://github.com/shtejv/ARDrone-Control-.NET
form whre can i download the whole program and how to put together for flying a quadroter with multiwii FCS…..can u pliz give me a detail link for this purpose…..my email id dwanelbarman@gmail.com
You can customize the library to use another type of drone and different commands, of course. But you will have to do some work to implement the protocol.
will this UI works on a quadroter made form CRIUS MultiWii SE v2.0 with FTDI and USB cable flight control….pliz help me….its my engg project and i have to need it done…my email id is dwanelbarman@gmail.com
Hey everyone! I’ve looked around and finally found something worth sharing.
I’ve found a very simple C++ application which works with both the AR.Drone 1.0 & 2.0. Simply download this file and follow the readme.txt.
https://github.com/puku0x/cvdrone
They use ffmpeg to decode the video stream; here’s the tutorial they based it off of.
http://ardrone-ailab-u-tokyo.blogspot.jp/2012/07/212-ardrone-20-video-decording-ffmpeg.html
When I find the time I will attempt to replicate it in C# SDK, but I thought I would post this in case anyone is interested.
First of all, thanks a lot. Sorry for the late answer, but I’ve been so busy I couldn’t even empty my mail bin.
I haven’t worked with many libraries for processing video streams so far. The problem with the drone is that it just doesn’t use any standard algorithm for image processing. That makes it especially hard to use it with any existing library.
Let me know if you found something useful.
Thomas, thank you. For the past month I’ve been working with this software for my years research at my University, and it’s a real pleasure.
I’ve been using “ffplay.exe http://192.168.1.1:5555” to view the video stream from the AR Drone 2.0, but it’s too laggy for processing (does great for piloting).
I’m working on processing the video feed from the Drone for image/color/shape recognition. If you know of any .NET libraries which would aid me in parsing the video stream; I would love to hear what you have to say.
looks cool
I’m afraid that the drone version 2 uses a different codec. Help is appreciated, but I don’t think that I’ll have the time to rewrite the imaging algorithm.
great..i’m looking forward to this..where can i download the compile program..will it work with drone 2?
Thanks a lot … The main window is already done, but the config windows are not yet ready. Maybe I’ll release a preview first where only the main window is refactored.
The new UI looks fantastic. I’m looking forward to its release.
I just found your software the other day for a project I’m working on and it’s truly magnificent to fly with a flight controller. Thank you.
[…] Had an urge to bust out the Drone today. Found some software that let’s you control the drone from you PC. https://parrotsonjava.com/2012/02/10/have-a-look-at-the-new-ui/ […]
Thanks for your reply. I’ll think about the bright theme.
The drone settings are currently taken as is. They are not modified. If you want to change them, you can issue a ConfigurationCommand. This will change the configuration. Nevertheless, the application is currently not prepared for multiconfiguration commands.
Multiconfiguration could be the problem with your 12° problem. Have a look at the developer manual.
Hi;)
I like the new UI, maybee not easilly readable easilly in sunlight for those using their laptop on the field.. Maybe you should think of a bright theme.
Will there be access to drone settings?
With 1.2 version, even if I set max angle to 30°, using AR Control.Net these angle were like 12°..
I can’t find in the source were does these settings are..
Regards,
RolluS
This limitation is imposed by the drone. There is a switch in the drone configuration to turn it off, but I haven’t integrated this switch into my library, by now. If you want to turn it off, you could do it by using the iPhone/iPad software. I think that this is a global switch, so the flight height won’t be limited afterwards, anymore.
hi~
I will like the old UI look with black color background look.
by the way, how can I setting turn limited high off and change the drone speed?
thanks